
GUNFIELD
Combining a shmup with Vampire Survivors-style weapons, and why not throw in some good pixel art while we're at it? The game has good movement and isn't particularly difficult. I'd consider it a good choice for anyone…NOOBSNOPLAY / FOR DEVELOPERS
I’m Bruno, the person behind Noobsnoplay, an independent game discovery and review project from Brazil. I like getting to know the people making games and what makes each one interesting.
Want to show me your game or just chat before sharing a key? I’m easy to reach.
Receiving a copy never guarantees coverage or a positive recommendation. Provided access is always disclosed.
WORK, NOT PROMISES
A few real published pieces so you can get a feel for how we write. We’re open to discovering all kinds of games.

Combining a shmup with Vampire Survivors-style weapons, and why not throw in some good pixel art while we're at it? The game has good movement and isn't particularly difficult. I'd consider it a good choice for anyone…
Little Ghost starts with a simple premise full of personality. The game takes an ordinary home office, places a little ghost inside it, and transforms everyday objects into a vast universe to explore. Created by Sync…
The best thing about Epistory - Typing Chronicles is, without a doubt, its unique identity: all combat takes place through typing. And what’s most impressive is that, at no point, does it feel like one of those old,…GET IN TOUCH
We welcome game pitches, demos and review copies. You can always talk with me before sending anything.
On Discord we can chat about your game, Noobsnoplay or just videogames. If easier, I can also share WhatsApp or Telegram.
Editorial independence, always. A key never buys a recommendation. · bruno@dethyan.com.br · Brazil, UTC−3
TRANSPARENCY / GROWTH
Noobsnoplay is still a small independent project. I’d rather share dated, verifiable numbers than imply a bigger reach than we have.
More than the numbers, I care about meeting developers and building lasting connections as the project grows.
Our opinions start with our own time playing, with room for enthusiasm and criticism.
Provided copies and commercial relationships are disclosed in the relevant coverage.
Receiving a copy does not guarantee coverage, a score or a positive recommendation.
Fixable bugs may be discussed privately before publication. The editorial opinion remains independent.
A Preview describes the demo or build we played. It is not a final review of the full game.
Founder & curator
The person behind Dethyan, the visual persona. Noobsnoplay is the editorial project.
Editorial team
An individual perspective among the team’s discoveries and reviews.
FULL ARCHIVE
Search full reviews, Steam Quick Reviews or Previews.
111 publications
Quick Reviews open on the Steam curator. Full reviews and Previews open their own pages here.

Death’s Gambit: Afterlife gets its appeal from the way its two halves reinforce each other. The Soulslike combat makes every encounter a test of timing and commitment, while the Metroidvania structure gives that danger…
Fluid, fun and full of personality. GunGlyph’s ASCII-on-3D style is genuinely clever. A few UI and audio cues could improve it, but this solo-dev project has real potential.
Great F-Zero vibes, varied tracks, and a killer OST! It needs polish on controls and bugs, but this solo-dev project has immense soul and potential. A diamond in the rough!
Simple, funny, and surprisingly satisfying. The physics-based boxing makes every match chaotic and entertaining, especially in short sessions.
Fast, stylish, and packed with satisfying arcade action. The anime presentation, smooth controls, and intense battles make it an easy recommendation.
A quirky arcade-style action game with simple mechanics and a lighthearted presentation. Best enjoyed in short sessions rather than for deep progression.
Fast, chaotic, and skill-based combat with a great pixel-art style. Easy to pick up, hard to master, and especially fun with friends.
Charming, relaxing, and easy to enjoy. Collecting beetles is surprisingly satisfying, and the cozy presentation gives the game plenty of personality.
Beautiful artwork, engaging puzzles, and a dark fairy-tale atmosphere make this a charming hidden-object adventure worth playing.
Fast, flashy, and easy to pick up, with a varied cast and satisfying combat. A fun 2D fighter that deserves more attention.
A solid collection of classic 2D fighters with responsive combat, rollback netcode, and useful extras. Great for retro fighting game fans.
KUNAI is a nimble little Metroidvania with a clear feel for momentum. Its best moments come when movement, platforming and combat stop being separate tasks and start feeding into one another. A dash or parry is not just…
A stunning hand-drawn mini-soulslike with tight parry-focused combat and striking pencil aesthetics. Short, brutal, and thoroughly rewarding!"
Cool chickens, a rabbit guild & a missile robot! Discovering hammers is fun. A cozy experience. Can't wait to defeat Chicking for my 100%!
Dodging a bullet-hell swarm of flying buzz saws in tight little rooms is frantic, brutal, and endlessly addictive. Pure, chaotic arcade survival!
Pass down traits to your quirky heirs and upgrade your castle after every glorious death. The ultimate blueprint for the modern roguelite genre. Brilliant!
A charmingly retro 8-bit platformer with tight controls and tough-as-nails boss fights. Blasting monsters alongside your trusty fairy companion is pure old-school joy.
Brutally punishing yet utterly addictive. Every plunge into these chaotic caves tests your reflexes and wit, delivering endless rogue-platforming brilliance and heartbreak
Destroy friendships with ruthless minigames and absurd weapons on a deadly board. Pure, unfiltered multiplayer chaos that turns buddies into bitter rivals.
Drawing lines to claim territory while dodging relentless monsters is a brilliantly tense puzzle-arcade throwback. Simple, fast, and fiercely addictive!A few other games that help explain what we enjoy playing.

Dungeon Bomber fooled me a little at first. I thought I had found a nice casual game about placing bombs, making big explosions and passing some time. Then I started clearing stages and the game just kept adding more…
Gunclone Arena has one idea that immediately gives it personality: you're not just surviving an arena, you're performing in a ridiculous futuristic TV show. And for me, the announcers are easily the best part of it. The…
33 Days till Extraction does something I wasn't entirely sure an isometric shooter could pull off: it actually makes shooting feel good. The perspective may be top-down, but the way the reticle reacts to distance,…Want to talk about your game before sharing anything?
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