
GUNFIELD
Combining a shmup with Vampire Survivors-style weapons, and why not throw in some good pixel art while we're at it? The game has good movement and isn't particularly difficult. I'd consider it a good choice for anyone…NOOBSNOPLAY / FOR DEVELOPERS
I’m Bruno, the person behind Noobsnoplay, an independent game discovery and review project from Brazil. I like getting to know the people making games and what makes each one interesting.
Want to show me your game or just chat before sharing a key? I’m easy to reach.
Receiving a copy never guarantees coverage or a positive recommendation. Provided access is always disclosed.
WORK, NOT PROMISES
A few real published pieces so you can get a feel for how we write. We’re open to discovering all kinds of games.

Combining a shmup with Vampire Survivors-style weapons, and why not throw in some good pixel art while we're at it? The game has good movement and isn't particularly difficult. I'd consider it a good choice for anyone…
Little Ghost starts with a simple premise full of personality. The game takes an ordinary home office, places a little ghost inside it, and transforms everyday objects into a vast universe to explore. Created by Sync…
The best thing about Epistory - Typing Chronicles is, without a doubt, its unique identity: all combat takes place through typing. And what’s most impressive is that, at no point, does it feel like one of those old,…GET IN TOUCH
We welcome game pitches, demos and review copies. You can always talk with me before sending anything.
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Editorial independence, always. A key never buys a recommendation. · bruno@dethyan.com.br · Brazil, UTC−3
TRANSPARENCY / GROWTH
Noobsnoplay is still a small independent project. I’d rather share dated, verifiable numbers than imply a bigger reach than we have.
More than the numbers, I care about meeting developers and building lasting connections as the project grows.
Our opinions start with our own time playing, with room for enthusiasm and criticism.
Provided copies and commercial relationships are disclosed in the relevant coverage.
Receiving a copy does not guarantee coverage, a score or a positive recommendation.
Fixable bugs may be discussed privately before publication. The editorial opinion remains independent.
A Preview describes the demo or build we played. It is not a final review of the full game.
Founder & curator
The person behind Dethyan, the visual persona. Noobsnoplay is the editorial project.
Editorial team
An individual perspective among the team’s discoveries and reviews.
FULL ARCHIVE
Search full reviews, Steam Quick Reviews or Previews.
111 publications
Quick Reviews open on the Steam curator. Full reviews and Previews open their own pages here.

Combining a shmup with Vampire Survivors-style weapons, and why not throw in some good pixel art while we're at it? The game has good movement and isn't particularly difficult. I'd consider it a good choice for anyone…
Little Ghost starts with a simple premise full of personality. The game takes an ordinary home office, places a little ghost inside it, and transforms everyday objects into a vast universe to explore. Created by Sync…
The best thing about Epistory - Typing Chronicles is, without a doubt, its unique identity: all combat takes place through typing. And what’s most impressive is that, at no point, does it feel like one of those old,…
An experience with soul, overshadowed by its own marketing Cobalt Miner is the classic example of a game that ended up falling victim to its own synopsis. It didn’t need grandiose promises in the store description to…
Whether you experienced the arcade craze of the ’90s or are passionate about preserving and reviving lesser known gems from that era, the Thunder Hoop Collection is one of those pleasant surprises. Originally developed…
BULLACATOR -pusher tank battle- sounds like somebody challenged a developer to combine a roguelite deckbuilder with an arcade coin-pusher and somehow turn it into a proper battle system. It sounds ridiculous on paper.…
Death’s Hangover is a good little Breakout game with a few ideas that make the familiar ball and paddle routine feel more involved. It is not mind blowing, and it does not need to be. If you like Arkanoid and want…
Sort Them Ducks understands the appeal of putting things in order, then makes the process so pleasant that it becomes suspiciously easy to lose track of what you meant to do next. I found it cozy, fun, and intuitive…
Extreme danger!! Approach this game with extreme caution. This developer already proved they knew how to make a great Roguelike with StarVader, and now they decide to take inspiration from Balatro for their next…
Alex & Arty is an action-adventure built around exploration, combat, environmental restoration, and the relationship between Alex and her companion Arty. One of its most interesting ideas is Arty’s ability to transform…
Dungeon Bomber fooled me a little at first. I thought I had found a nice casual game about placing bombs, making big explosions and passing some time. Then I started clearing stages and the game just kept adding more…
Kumatopia hooked me almost instantly it totally took me back to the 90s Tamagotchi days. It just chills in this tiny window on your desktop, and honestly, I wouldn't even want a fullscreen mode. The whole charm is…
Dark Avos makes one thing clear almost immediately: it has no interest in making you feel safe. My first recruit was a Warlock, which felt weirdly appropriate, and then I died to the first enemy I fought. I wasn't even…
Gunclone Arena has one idea that immediately gives it personality: you're not just surviving an arena, you're performing in a ridiculous futuristic TV show. And for me, the announcers are easily the best part of it. The…
Glow of Honeydew is a short, hour long kinetic novel that completely caught me off guard. At first glance, the art style is undeniably cute, and the main character comes across as incredibly relatable and a bit goofy.…
Solitaire: Kingdom in Chains was a really pleasant surprise. I already dig games that are good for short sessions, and this one fits the bill perfectly. It became my go-to game to open up in the middle of work, play a…
What if you combined Mario 64 with Crazy Taxi? And that's how Yellow Taxi Goes Vroom is born. More precisely, the game is a platformer focused on collectibles, where new levels are unlocked as you collect them. You…
MR. RECORDS got me with the art almost immediately. It looks incredible. Not just “nice art direction” incredible, either. There were moments where it genuinely felt like I had jumped into some weird animated music…
GRID/ took a little while to click with me. At first, the visual style felt strange, but once I understood the whole “debugging a broken system” idea, it started to fit. The soundtrack is good too, even if it gets…
Rooster is one of those games that caught me with its visuals first and then slowly made me care much more about its characters than I expected. It is simply beautiful. The art has so much personality, and the…A few other games that help explain what we enjoy playing.

Dungeon Bomber fooled me a little at first. I thought I had found a nice casual game about placing bombs, making big explosions and passing some time. Then I started clearing stages and the game just kept adding more…
Gunclone Arena has one idea that immediately gives it personality: you're not just surviving an arena, you're performing in a ridiculous futuristic TV show. And for me, the announcers are easily the best part of it. The…
33 Days till Extraction does something I wasn't entirely sure an isometric shooter could pull off: it actually makes shooting feel good. The perspective may be top-down, but the way the reticle reacts to distance,…Want to talk about your game before sharing anything?
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